gearlib/include/gearlib.h

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#ifndef __GEARLIB_H__
#define __GEARLIB_H__
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#define MAX_VERTICES 2500
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#include <colors.h>
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#include <raymath.h>
#include <init.h>
#include <shaders.h>
#include <events.h>
#include <debugging.h>
#include <vertex.h>
#include <renderer.h>
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#include <camera.h>
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#include <batch.h>
#include <quad.h>
#include <textures.h>
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#include <uniform_buffer.h>
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#endif