early-access version 3588

This commit is contained in:
pineappleEA 2023-05-13 05:31:42 +02:00
parent 12aa94e179
commit 20c9a554e5
2 changed files with 3 additions and 3 deletions

View file

@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3587.
This is the source code for early-access 3588.
## Legal Notice

View file

@ -111,7 +111,7 @@ const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegist
writer.WriteUe(0);
writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0);
writer.WriteBit(false);
writer.WriteBit(context.h264_parameter_set.pic_order_present_flag != 0);
writer.WriteUe(0);
writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active);
writer.WriteUe(context.h264_parameter_set.num_refidx_l1_default_active);
@ -129,7 +129,7 @@ const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegist
writer.WriteBit(context.h264_parameter_set.redundant_pic_cnt_present_flag != 0);
writer.WriteBit(context.h264_parameter_set.transform_8x8_mode_flag != 0);
writer.WriteBit(true);
writer.WriteBit(true); // pic_scaling_matrix_present_flag
for (s32 index = 0; index < 6; index++) {
writer.WriteBit(true);