early-access version 1310

This commit is contained in:
pineappleEA 2021-01-12 10:22:33 +01:00
parent ebc2449a41
commit 4219fd41b9
49 changed files with 308 additions and 342 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 1298.
This is the source code for early-access 1310.
## Legal Notice

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@ -1,31 +1,31 @@
diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake
index 311ba1c2e..79315b198 100644
--- a/CMakeModules/GenerateSCMRev.cmake
+++ b/CMakeModules/GenerateSCMRev.cmake
@@ -11,9 +11,9 @@ find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
@@ -11,10 +11,10 @@
# generate git/build information
include(GetGitRevisionDescription)
-get_git_head_revision(GIT_REF_SPEC GIT_REV)
-git_describe(GIT_DESC --always --long --dirty)
-git_branch_name(GIT_BRANCH)
-get_timestamp(BUILD_DATE)
+#get_git_head_revision(GIT_REF_SPEC GIT_REV)
+#git_describe(GIT_DESC --always --long --dirty)
+#git_branch_name(GIT_BRANCH)
get_timestamp(BUILD_DATE)
+#get_timestamp(BUILD_DATE)
# Generate cpp with Git revision from template
@@ -113,4 +113,5 @@ foreach (F IN LISTS HASH_FILES)
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
@@ -113,4 +113,5 @@
set(COMBINED "${COMBINED}${TMP}")
endforeach()
string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
+set(BUILD_FULLNAME "${BUILD_FULLNAME} ")
configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index d120c8d3d..bf3dcdbf6 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -28,6 +28,11 @@ add_custom_command(OUTPUT scm_rev.cpp
@@ -28,6 +28,12 @@
-DBUILD_TAG="${BUILD_TAG}"
-DBUILD_ID="${DISPLAY_VERSION}"
-DGIT_EXECUTABLE="${GIT_EXECUTABLE}"
@ -34,6 +34,7 @@ index d120c8d3d..bf3dcdbf6 100644
+ -DGIT_DESC="${GIT_DESC}"
+ -DGIT_BRANCH="${GIT_BRANCH}"
+ -DBUILD_FULLNAME="${BUILD_FULLNAME}"
+ -DBUILD_DATE="${BUILD_DATE}"
-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
DEPENDS
# WARNING! It was too much work to try and make a common location for this list,

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@ -45,10 +45,15 @@ if (MSVC)
# Warnings
/W3
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4101 # 'identifier': unreferenced local variable
/we4265 # 'class': class has virtual functions, but destructor is not virtual
/we4388 # signed/unsigned mismatch
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4834 # Discarding return value of function with 'nodiscard' attribute
/we5038 # data member 'member1' will be initialized after data member 'member2'
)
# /GS- - No stack buffer overflow checks

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@ -11,16 +11,16 @@ namespace Common {
/// Ceiled integer division.
template <typename N, typename D>
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr auto DivCeil(
N number, D divisor) {
return (static_cast<D>(number) + divisor - 1) / divisor;
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
D divisor) {
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr auto DivCeilLog2(
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
N value, D alignment_log2) {
return (static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2;
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}
} // namespace Common

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@ -1,18 +1,6 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
@ -30,7 +18,7 @@ class IntrusiveRedBlackTreeImpl;
struct IntrusiveRedBlackTreeNode {
private:
RB_ENTRY(IntrusiveRedBlackTreeNode) entry;
RB_ENTRY(IntrusiveRedBlackTreeNode) entry{};
friend class impl::IntrusiveRedBlackTreeImpl;
@ -38,8 +26,7 @@ private:
friend class IntrusiveRedBlackTree;
public:
constexpr IntrusiveRedBlackTreeNode() : entry() { /* ... */
}
constexpr IntrusiveRedBlackTreeNode() = default;
};
template <class T, class Traits, class Comparator>
@ -80,18 +67,16 @@ public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = typename IntrusiveRedBlackTreeImpl::value_type;
using difference_type = typename IntrusiveRedBlackTreeImpl::difference_type;
using pointer = typename std::conditional<Const, IntrusiveRedBlackTreeImpl::const_pointer,
IntrusiveRedBlackTreeImpl::pointer>::type;
using reference =
typename std::conditional<Const, IntrusiveRedBlackTreeImpl::const_reference,
IntrusiveRedBlackTreeImpl::reference>::type;
using pointer = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_pointer,
IntrusiveRedBlackTreeImpl::pointer>;
using reference = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_reference,
IntrusiveRedBlackTreeImpl::reference>;
private:
pointer node;
public:
explicit Iterator(pointer n) : node(n) { /* ... */
}
explicit Iterator(pointer n) : node(n) {}
bool operator==(const Iterator& rhs) const {
return this->node == rhs.node;
@ -137,12 +122,11 @@ public:
};
protected:
/* Generate static implementations for non-comparison operations for IntrusiveRedBlackTreeRoot.
*/
// Generate static implementations for non-comparison operations for IntrusiveRedBlackTreeRoot.
RB_GENERATE_WITHOUT_COMPARE_STATIC(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode, entry);
private:
/* Define accessors using RB_* functions. */
// Define accessors using RB_* functions.
constexpr void InitializeImpl() {
RB_INIT(&this->root);
}
@ -174,12 +158,12 @@ public:
return RB_PREV(IntrusiveRedBlackTreeRoot, nullptr, node);
}
static IntrusiveRedBlackTreeNode const* GetNext(IntrusiveRedBlackTreeNode const* node) {
static IntrusiveRedBlackTreeNode const* GetNext(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const IntrusiveRedBlackTreeNode*>(
GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node)));
}
static IntrusiveRedBlackTreeNode const* GetPrev(IntrusiveRedBlackTreeNode const* node) {
static IntrusiveRedBlackTreeNode const* GetPrev(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const IntrusiveRedBlackTreeNode*>(
GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node)));
}
@ -189,7 +173,7 @@ public:
this->InitializeImpl();
}
/* Iterator accessors. */
// Iterator accessors.
iterator begin() {
return iterator(this->GetMinImpl());
}
@ -222,7 +206,7 @@ public:
return const_iterator(&ref);
}
/* Content management. */
// Content management.
bool empty() const {
return this->EmptyImpl();
}
@ -273,8 +257,7 @@ consteval auto* GetLightCompareType() {
} // namespace impl
template <typename T, typename Default>
using LightCompareType =
typename std::remove_pointer<decltype(impl::GetLightCompareType<T, Default>())>::type;
using LightCompareType = std::remove_pointer_t<decltype(impl::GetLightCompareType<T, Default>())>;
template <class T, class Traits, class Comparator>
class IntrusiveRedBlackTree {
@ -283,7 +266,7 @@ public:
using ImplType = impl::IntrusiveRedBlackTreeImpl;
private:
ImplType impl;
ImplType impl{};
public:
struct IntrusiveRedBlackTreeRootWithCompare : ImplType::IntrusiveRedBlackTreeRoot {};
@ -311,27 +294,25 @@ public:
friend class IntrusiveRedBlackTree<T, Traits, Comparator>;
using ImplIterator =
typename std::conditional<Const, ImplType::const_iterator, ImplType::iterator>::type;
std::conditional_t<Const, ImplType::const_iterator, ImplType::iterator>;
using iterator_category = std::bidirectional_iterator_tag;
using value_type = typename IntrusiveRedBlackTree::value_type;
using difference_type = typename IntrusiveRedBlackTree::difference_type;
using pointer = typename std::conditional<Const, IntrusiveRedBlackTree::const_pointer,
IntrusiveRedBlackTree::pointer>::type;
using reference = typename std::conditional<Const, IntrusiveRedBlackTree::const_reference,
IntrusiveRedBlackTree::reference>::type;
using pointer = std::conditional_t<Const, IntrusiveRedBlackTree::const_pointer,
IntrusiveRedBlackTree::pointer>;
using reference = std::conditional_t<Const, IntrusiveRedBlackTree::const_reference,
IntrusiveRedBlackTree::reference>;
private:
ImplIterator iterator;
private:
explicit Iterator(ImplIterator it) : iterator(it) { /* ... */
}
explicit Iterator(ImplIterator it) : iterator(it) {}
explicit Iterator(typename std::conditional<Const, ImplType::const_iterator,
ImplType::iterator>::type::pointer ptr)
: iterator(ptr) { /* ... */
}
: iterator(ptr) {}
ImplIterator GetImplIterator() const {
return this->iterator;
@ -382,7 +363,7 @@ public:
};
private:
/* Generate static implementations for comparison operations for IntrusiveRedBlackTreeRoot. */
// Generate static implementations for comparison operations for IntrusiveRedBlackTreeRoot.
RB_GENERATE_WITH_COMPARE_STATIC(IntrusiveRedBlackTreeRootWithCompare, IntrusiveRedBlackTreeNode,
entry, CompareImpl, LightCompareImpl);
@ -396,14 +377,14 @@ private:
return Comparator::Compare(*static_cast<const_light_pointer>(elm), *Traits::GetParent(rhs));
}
/* Define accessors using RB_* functions. */
// Define accessors using RB_* functions.
IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
return RB_INSERT(IntrusiveRedBlackTreeRootWithCompare,
static_cast<IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root),
node);
}
IntrusiveRedBlackTreeNode* FindImpl(IntrusiveRedBlackTreeNode const* node) const {
IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const {
return RB_FIND(
IntrusiveRedBlackTreeRootWithCompare,
const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
@ -411,7 +392,7 @@ private:
const_cast<IntrusiveRedBlackTreeNode*>(node));
}
IntrusiveRedBlackTreeNode* NFindImpl(IntrusiveRedBlackTreeNode const* node) const {
IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const {
return RB_NFIND(
IntrusiveRedBlackTreeRootWithCompare,
const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
@ -436,10 +417,9 @@ private:
}
public:
constexpr IntrusiveRedBlackTree() : impl() { /* ... */
}
constexpr IntrusiveRedBlackTree() = default;
/* Iterator accessors. */
// Iterator accessors.
iterator begin() {
return iterator(this->impl.begin());
}
@ -472,7 +452,7 @@ public:
return const_iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
}
/* Content management. */
// Content management.
bool empty() const {
return this->impl.empty();
}
@ -548,12 +528,12 @@ private:
return GetParentPointer<Member, Derived>(node);
}
static constexpr Derived const* GetParent(IntrusiveRedBlackTreeNode const* node) {
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
}
private:
static constexpr TYPED_STORAGE(Derived) DerivedStorage = {};
static constexpr TypedStorage<Derived> DerivedStorage = {};
static_assert(GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage));
};
@ -569,7 +549,7 @@ public:
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
static constexpr bool IsValid() {
TYPED_STORAGE(Derived) DerivedStorage = {};
TypedStorage<Derived> DerivedStorage = {};
return GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage);
}
@ -591,7 +571,7 @@ private:
return GetParentPointer<Member, Derived>(node);
}
static constexpr Derived const* GetParent(IntrusiveRedBlackTreeNode const* node) {
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
}
};
@ -639,7 +619,7 @@ private:
return static_cast<Derived*>(node);
}
static constexpr Derived const* GetParent(IntrusiveRedBlackTreeNode const* node) {
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const Derived*>(node);
}
};

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@ -1,18 +1,6 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
@ -22,22 +10,24 @@
#include "common/common_types.h"
namespace Common {
namespace detail {
template <typename T, size_t Size, size_t Align>
struct TypedStorage {
typename std::aligned_storage<Size, Align>::type _storage;
struct TypedStorageImpl {
std::aligned_storage_t<Size, Align> storage_;
};
#define TYPED_STORAGE(...) TypedStorage<__VA_ARGS__, sizeof(__VA_ARGS__), alignof(__VA_ARGS__)>
} // namespace detail
template <typename T>
static constexpr T* GetPointer(TYPED_STORAGE(T) & ts) {
return static_cast<T*>(static_cast<void*>(std::addressof(ts._storage)));
using TypedStorage = detail::TypedStorageImpl<T, sizeof(T), alignof(T)>;
template <typename T>
static constexpr T* GetPointer(TypedStorage<T>& ts) {
return static_cast<T*>(static_cast<void*>(std::addressof(ts.storage_)));
}
template <typename T>
static constexpr const T* GetPointer(const TYPED_STORAGE(T) & ts) {
return static_cast<const T*>(static_cast<const void*>(std::addressof(ts._storage)));
static constexpr const T* GetPointer(const TypedStorage<T>& ts) {
return static_cast<const T*>(static_cast<const void*>(std::addressof(ts.storage_)));
}
namespace impl {
@ -73,8 +63,7 @@ struct OffsetOfUnionHolder {
};
template <typename ParentType, typename MemberType>
union UnionImpl<ParentType, MemberType, MaxDepth> { /* Empty ... */
};
union UnionImpl<ParentType, MemberType, MaxDepth> {};
};
template <typename ParentType, typename MemberType>
@ -83,13 +72,11 @@ struct OffsetOfCalculator {
typename OffsetOfUnionHolder<sizeof(MemberType)>::template UnionImpl<ParentType, MemberType,
0>;
union Union {
char c;
char c{};
UnionHolder first_union;
TYPED_STORAGE(ParentType) parent;
TypedStorage<ParentType> parent;
/* This coerces the active member to be c. */
constexpr Union() : c() { /* ... */
}
constexpr Union() : c() {}
};
static constexpr Union U = {};

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@ -71,15 +71,8 @@ public:
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
switch (exception) {
case Dynarmic::A32::Exception::UndefinedInstruction:
case Dynarmic::A32::Exception::UnpredictableInstruction:
break;
case Dynarmic::A32::Exception::Breakpoint:
break;
}
LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
exception, pc, MemoryReadCode(pc));
UNIMPLEMENTED();
}

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@ -67,18 +67,18 @@ public:
virtual void Refresh() = 0;
virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
virtual bool HasEntry(ContentProviderEntry entry) const;
bool HasEntry(ContentProviderEntry entry) const;
virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
virtual VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
virtual VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
virtual std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
virtual std::vector<ContentProviderEntry> ListEntries() const;

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@ -1,10 +1,7 @@
// Copyright 2020 yuzu Emulator Project
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/hle/kernel/k_address_arbiter.h"
@ -18,7 +15,8 @@
namespace Kernel {
KAddressArbiter::KAddressArbiter(Core::System& system) : system{system}, kernel{system.Kernel()} {}
KAddressArbiter::KAddressArbiter(Core::System& system_)
: system{system_}, kernel{system.Kernel()} {}
KAddressArbiter::~KAddressArbiter() = default;
namespace {
@ -278,6 +276,7 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
cur_thread->SetAddressArbiter(std::addressof(thread_tree), addr);
thread_tree.insert(*cur_thread);
cur_thread->SetState(ThreadState::Waiting);
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
}
// Cancel the timer wait.
@ -341,6 +340,7 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
cur_thread->SetAddressArbiter(std::addressof(thread_tree), addr);
thread_tree.insert(*cur_thread);
cur_thread->SetState(ThreadState::Waiting);
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
}
// Cancel the timer wait.

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@ -1,10 +1,7 @@
// Copyright 2020 yuzu Emulator Project
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include "common/assert.h"
@ -26,7 +23,7 @@ class KAddressArbiter {
public:
using ThreadTree = KConditionVariable::ThreadTree;
explicit KAddressArbiter(Core::System& system);
explicit KAddressArbiter(Core::System& system_);
~KAddressArbiter();
[[nodiscard]] ResultCode SignalToAddress(VAddr addr, Svc::SignalType type, s32 value,

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@ -1,10 +1,7 @@
// Copyright 2020 yuzu Emulator Project
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#include <vector>
#include "core/arm/exclusive_monitor.h"
@ -63,8 +60,8 @@ bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero
} // namespace
KConditionVariable::KConditionVariable(Core::System& system)
: system{system}, kernel{system.Kernel()} {}
KConditionVariable::KConditionVariable(Core::System& system_)
: system{system_}, kernel{system.Kernel()} {}
KConditionVariable::~KConditionVariable() = default;
@ -136,6 +133,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
cur_thread->SetAddressKey(addr, value);
owner_thread->AddWaiter(cur_thread);
cur_thread->SetState(ThreadState::Waiting);
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
}
}
@ -318,6 +316,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
// If the timeout is non-zero, set the thread as waiting.
if (timeout != 0) {
cur_thread->SetState(ThreadState::Waiting);
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
}
}

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@ -1,10 +1,7 @@
// Copyright 2020 yuzu Emulator Project
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include "common/assert.h"
@ -25,7 +22,7 @@ class KConditionVariable {
public:
using ThreadTree = typename Thread::ConditionVariableThreadTreeType;
explicit KConditionVariable(Core::System& system);
explicit KConditionVariable(Core::System& system_);
~KConditionVariable();
// Arbitration

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@ -1,10 +1,7 @@
// Copyright 2020 yuzu Emulator Project
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/kernel/k_scheduler.h"
@ -75,12 +72,13 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
}
// For debugging only
thread->SetWaitObjectsForDebugging(objects, num_objects);
thread->SetWaitObjectsForDebugging({objects, static_cast<std::size_t>(num_objects)});
// Mark the thread as waiting.
thread->SetCancellable();
thread->SetSyncedObject(nullptr, Svc::ResultTimedOut);
thread->SetState(ThreadState::Waiting);
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Synchronization);
}
// The lock/sleep is done, so we should be able to get our result.
@ -89,7 +87,7 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
thread->ClearCancellable();
// For debugging only
thread->SetWaitObjectsForDebugging(nullptr, 0);
thread->SetWaitObjectsForDebugging({});
// Cancel the timer as needed.
if (timer != InvalidHandle) {

View file

@ -1,10 +1,7 @@
// Copyright 2020 yuzu Emulator Project
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include <vector>

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@ -605,6 +605,8 @@ void KernelCore::Suspend(bool in_suspention) {
const auto state = should_suspend ? ThreadState::Runnable : ThreadState::Waiting;
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
impl->suspend_threads[i]->SetState(state);
impl->suspend_threads[i]->SetWaitReasonForDebugging(
ThreadWaitReasonForDebugging::Suspended);
}
}
}

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@ -301,7 +301,7 @@ public:
void LoadModule(CodeSet code_set, VAddr base_addr);
virtual bool IsSignaled() const override;
bool IsSignaled() const override;
///////////////////////////////////////////////////////////////////////////////////////////////
// Thread-local storage management

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@ -45,7 +45,7 @@ public:
void Signal();
virtual bool IsSignaled() const override;
bool IsSignaled() const override;
private:
explicit ReadableEvent(KernelCore& kernel);

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@ -79,7 +79,7 @@ public:
/// waiting to be accepted by this port.
void AppendPendingSession(std::shared_ptr<ServerSession> pending_session);
virtual bool IsSignaled() const override;
bool IsSignaled() const override;
private:
/// ServerSessions waiting to be accepted by the port

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@ -124,7 +124,7 @@ public:
convert_to_domain = true;
}
virtual bool IsSignaled() const override;
bool IsSignaled() const override;
private:
/// Queues a sync request from the emulated application.

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@ -347,6 +347,7 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
{
KScopedSchedulerLock lock(kernel);
thread->SetState(ThreadState::Waiting);
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
session->SendSyncRequest(SharedFrom(thread), system.Memory(), system.CoreTiming());
}

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@ -215,7 +215,10 @@ VAddr Thread::GetCommandBufferAddress() const {
void Thread::SetState(ThreadState state) {
KScopedSchedulerLock sl(kernel);
SetMutexWaitAddressForDebugging(0);
// Clear debugging state
SetMutexWaitAddressForDebugging({});
SetWaitReasonForDebugging({});
const ThreadState old_state = thread_state;
thread_state =
static_cast<ThreadState>((old_state & ~ThreadState::Mask) | (state & ThreadState::Mask));
@ -386,6 +389,7 @@ ResultCode Thread::Sleep(s64 nanoseconds) {
{
KScopedSchedulerLockAndSleep lock(kernel, event_handle, this, nanoseconds);
SetState(ThreadState::Waiting);
SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
}
if (event_handle != InvalidHandle) {

View file

@ -6,6 +6,7 @@
#include <array>
#include <functional>
#include <span>
#include <string>
#include <utility>
#include <vector>
@ -113,6 +114,16 @@ enum class ThreadSchedFlags : u32 {
KernelInitPauseFlag = 1 << 8,
};
enum class ThreadWaitReasonForDebugging : u32 {
None, ///< Thread is not waiting
Sleep, ///< Thread is waiting due to a SleepThread SVC
IPC, ///< Thread is waiting for the reply from an IPC request
Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC
ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC
Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC
Suspended, ///< Thread is waiting due to process suspension
};
class Thread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
friend class KScheduler;
friend class Process;
@ -514,11 +525,19 @@ public:
disable_count--;
}
void SetWaitObjectsForDebugging(KSynchronizationObject** objects, s32 num_objects) {
void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) {
wait_reason_for_debugging = reason;
}
[[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const {
return wait_reason_for_debugging;
}
void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
wait_objects_for_debugging.clear();
wait_objects_for_debugging.reserve(num_objects);
for (auto i = 0; i < num_objects; ++i) {
wait_objects_for_debugging.emplace_back(objects[i]);
wait_objects_for_debugging.reserve(objects.size());
for (const auto& object : objects) {
wait_objects_for_debugging.emplace_back(object);
}
}
@ -548,11 +567,11 @@ public:
return address_key_value;
}
[[nodiscard]] void SetAddressKey(VAddr key) {
void SetAddressKey(VAddr key) {
address_key = key;
}
[[nodiscard]] void SetAddressKey(VAddr key, u32 val) {
void SetAddressKey(VAddr key, u32 val) {
address_key = key;
address_key_value = val;
}
@ -560,11 +579,11 @@ public:
private:
static constexpr size_t PriorityInheritanceCountMax = 10;
union SyncObjectBuffer {
std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects;
std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects{};
std::array<Handle,
Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))>
handles;
constexpr SyncObjectBuffer() : sync_objects() {}
constexpr SyncObjectBuffer() {}
};
static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
@ -707,6 +726,9 @@ private:
/// The current mutex wait address. This is used for debugging only.
VAddr mutex_wait_address_for_debugging{};
/// The reason the thread is waiting. This is used for debugging only.
ThreadWaitReasonForDebugging wait_reason_for_debugging{};
KSynchronizationObject* signaling_object;
ResultCode signaling_result{RESULT_SUCCESS};

View file

@ -56,7 +56,7 @@ APM::APM(Core::System& system_, std::shared_ptr<Module> apm_, Controller& contro
static const FunctionInfo functions[] = {
{0, &APM::OpenSession, "OpenSession"},
{1, &APM::GetPerformanceMode, "GetPerformanceMode"},
{6, nullptr, "IsCpuOverclockEnabled"},
{6, &APM::IsCpuOverclockEnabled, "IsCpuOverclockEnabled"},
};
RegisterHandlers(functions);
}
@ -78,6 +78,14 @@ void APM::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
rb.PushEnum(controller.GetCurrentPerformanceMode());
}
void APM::IsCpuOverclockEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_APM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(false);
}
APM_Sys::APM_Sys(Core::System& system_, Controller& controller_)
: ServiceFramework{system_, "apm:sys"}, controller{controller_} {
// clang-format off

View file

@ -20,6 +20,7 @@ public:
private:
void OpenSession(Kernel::HLERequestContext& ctx);
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
void IsCpuOverclockEnabled(Kernel::HLERequestContext& ctx);
std::shared_ptr<Module> apm;
Controller& controller;

View file

@ -34,8 +34,7 @@ NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input,
case 0xa: {
if (command.length == 0x1c) {
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
Tegra::ChCommandHeaderList cmdlist(1);
cmdlist[0] = Tegra::ChCommandHeader{0xDEADB33F};
Tegra::ChCommandHeaderList cmdlist{{0xDEADB33F}};
system.GPU().PushCommandBuffer(cmdlist);
system.GPU().MemoryManager().InvalidateQueuedCaches();
}

View file

@ -29,8 +29,13 @@ NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::ve
return GetWaitbase(input, output);
case 0x9:
return MapBuffer(input, output);
case 0xa:
case 0xa: {
if (command.length == 0x1c) {
Tegra::ChCommandHeaderList cmdlist{{0xDEADB33F}};
system.GPU().PushCommandBuffer(cmdlist);
}
return UnmapBuffer(input, output);
}
default:
break;
}

View file

@ -180,9 +180,11 @@ u32 BufferQueue::Query(QueryType type) {
switch (type) {
case QueryType::NativeWindowFormat:
return static_cast<u32>(PixelFormat::RGBA8888);
case QueryType::NativeWindowWidth:
case QueryType::NativeWindowHeight:
break;
}
UNIMPLEMENTED();
UNIMPLEMENTED_MSG("Unimplemented query type={}", type);
return 0;
}

View file

@ -6,7 +6,6 @@ add_executable(tests
common/ring_buffer.cpp
core/core_timing.cpp
tests.cpp
video_core/buffer_base.cpp
)
create_target_directory_groups(tests)

View file

@ -20,60 +20,60 @@ TEST_CASE("RingBuffer: Basic Tests", "[common]") {
for (std::size_t i = 0; i < 4; i++) {
const char elem = static_cast<char>(i);
const std::size_t count = buf.Push(&elem, 1);
REQUIRE(count == 1);
REQUIRE(count == 1U);
}
REQUIRE(buf.Size() == 4);
REQUIRE(buf.Size() == 4U);
// Pushing values into a full ring buffer should fail.
{
const char elem = static_cast<char>(42);
const std::size_t count = buf.Push(&elem, 1);
REQUIRE(count == 0);
REQUIRE(count == 0U);
}
REQUIRE(buf.Size() == 4);
REQUIRE(buf.Size() == 4U);
// Popping multiple values from a ring buffer with values should succeed.
{
const std::vector<char> popped = buf.Pop(2);
REQUIRE(popped.size() == 2);
REQUIRE(popped.size() == 2U);
REQUIRE(popped[0] == 0);
REQUIRE(popped[1] == 1);
}
REQUIRE(buf.Size() == 2);
REQUIRE(buf.Size() == 2U);
// Popping a single value from a ring buffer with values should succeed.
{
const std::vector<char> popped = buf.Pop(1);
REQUIRE(popped.size() == 1);
REQUIRE(popped.size() == 1U);
REQUIRE(popped[0] == 2);
}
REQUIRE(buf.Size() == 1);
REQUIRE(buf.Size() == 1U);
// Pushing more values than space available should partially suceed.
{
std::vector<char> to_push(6);
std::iota(to_push.begin(), to_push.end(), 88);
const std::size_t count = buf.Push(to_push);
REQUIRE(count == 3);
REQUIRE(count == 3U);
}
REQUIRE(buf.Size() == 4);
REQUIRE(buf.Size() == 4U);
// Doing an unlimited pop should pop all values.
{
const std::vector<char> popped = buf.Pop();
REQUIRE(popped.size() == 4);
REQUIRE(popped.size() == 4U);
REQUIRE(popped[0] == 3);
REQUIRE(popped[1] == 88);
REQUIRE(popped[2] == 89);
REQUIRE(popped[3] == 90);
}
REQUIRE(buf.Size() == 0);
REQUIRE(buf.Size() == 0U);
}
TEST_CASE("RingBuffer: Threaded Test", "[common]") {
@ -93,7 +93,7 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
std::size_t i = 0;
while (i < count) {
if (const std::size_t c = buf.Push(&value[0], 1); c > 0) {
REQUIRE(c == 1);
REQUIRE(c == 1U);
i++;
next_value(value);
} else {
@ -108,7 +108,7 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
std::size_t i = 0;
while (i < count) {
if (const std::vector<char> v = buf.Pop(1); v.size() > 0) {
REQUIRE(v.size() == 2);
REQUIRE(v.size() == 2U);
REQUIRE(v[0] == value[0]);
REQUIRE(v[1] == value[1]);
i++;
@ -123,7 +123,7 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
producer.join();
consumer.join();
REQUIRE(buf.Size() == 0);
REQUIRE(buf.Size() == 0U);
printf("RingBuffer: Threaded Test: full: %zu, empty: %zu\n", full, empty);
}

View file

@ -1,7 +1,6 @@
add_subdirectory(host_shaders)
add_library(video_core STATIC
buffer_cache/buffer_base.h
buffer_cache/buffer_block.h
buffer_cache/buffer_cache.h
buffer_cache/map_interval.cpp

View file

@ -37,59 +37,43 @@ CDmaPusher::CDmaPusher(GPU& gpu_)
CDmaPusher::~CDmaPusher() = default;
void CDmaPusher::Push(ChCommandHeaderList&& entries) {
cdma_queue.push(std::move(entries));
}
void CDmaPusher::DispatchCalls() {
while (!cdma_queue.empty()) {
Step();
}
}
void CDmaPusher::Step() {
const auto entries{cdma_queue.front()};
cdma_queue.pop();
std::vector<u32> values(entries.size());
std::memcpy(values.data(), entries.data(), entries.size() * sizeof(u32));
for (const u32 value : values) {
void CDmaPusher::ProcessEntries(ChCommandHeaderList&& entries) {
for (const auto& value : entries) {
if (mask != 0) {
const u32 lbs = Common::CountTrailingZeroes32(mask);
mask &= ~(1U << lbs);
ExecuteCommand(static_cast<u32>(offset + lbs), value);
ExecuteCommand(offset + lbs, value.raw);
continue;
} else if (count != 0) {
--count;
ExecuteCommand(static_cast<u32>(offset), value);
ExecuteCommand(offset, value.raw);
if (incrementing) {
++offset;
}
continue;
}
const auto mode = static_cast<ChSubmissionMode>((value >> 28) & 0xf);
const auto mode = value.submission_mode.Value();
switch (mode) {
case ChSubmissionMode::SetClass: {
mask = value & 0x3f;
offset = (value >> 16) & 0xfff;
current_class = static_cast<ChClassId>((value >> 6) & 0x3ff);
mask = value.value & 0x3f;
offset = value.method_offset;
current_class = static_cast<ChClassId>((value.value >> 6) & 0x3ff);
break;
}
case ChSubmissionMode::Incrementing:
case ChSubmissionMode::NonIncrementing:
count = value & 0xffff;
offset = (value >> 16) & 0xfff;
count = value.value;
offset = value.method_offset;
incrementing = mode == ChSubmissionMode::Incrementing;
break;
case ChSubmissionMode::Mask:
mask = value & 0xffff;
offset = (value >> 16) & 0xfff;
mask = value.value;
offset = value.method_offset;
break;
case ChSubmissionMode::Immediate: {
const u32 data = value & 0xfff;
offset = (value >> 16) & 0xfff;
ExecuteCommand(static_cast<u32>(offset), data);
const u32 data = value.value & 0xfff;
offset = value.method_offset;
ExecuteCommand(offset, data);
break;
}
default:
@ -102,8 +86,8 @@ void CDmaPusher::Step() {
void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
switch (current_class) {
case ChClassId::NvDec:
ThiStateWrite(nvdec_thi_state, state_offset, {data});
switch (static_cast<ThiMethod>(state_offset)) {
ThiStateWrite(nvdec_thi_state, offset, data);
switch (static_cast<ThiMethod>(offset)) {
case ThiMethod::IncSyncpt: {
LOG_DEBUG(Service_NVDRV, "NVDEC Class IncSyncpt Method");
const auto syncpoint_id = static_cast<u32>(data & 0xFF);
@ -120,7 +104,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
LOG_DEBUG(Service_NVDRV, "NVDEC method 0x{:X}",
static_cast<u32>(nvdec_thi_state.method_0));
nvdec_processor->ProcessMethod(static_cast<Nvdec::Method>(nvdec_thi_state.method_0),
{data});
data);
break;
default:
break;
@ -144,7 +128,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
case ThiMethod::SetMethod1:
LOG_DEBUG(Service_NVDRV, "VIC method 0x{:X}, Args=({})",
static_cast<u32>(vic_thi_state.method_0), data);
vic_processor->ProcessMethod(static_cast<Vic::Method>(vic_thi_state.method_0), {data});
vic_processor->ProcessMethod(static_cast<Vic::Method>(vic_thi_state.method_0), data);
break;
default:
break;
@ -153,7 +137,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
case ChClassId::Host1x:
// This device is mainly for syncpoint synchronization
LOG_DEBUG(Service_NVDRV, "Host1X Class Method");
host1x_processor->ProcessMethod(static_cast<Host1x::Method>(state_offset), {data});
host1x_processor->ProcessMethod(static_cast<Host1x::Method>(offset), data);
break;
default:
UNIMPLEMENTED_MSG("Current class not implemented {:X}", static_cast<u32>(current_class));
@ -161,10 +145,9 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
}
}
void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset,
const std::vector<u32>& arguments) {
u8* const state_offset_ptr = reinterpret_cast<u8*>(&state) + sizeof(u32) * state_offset;
std::memcpy(state_offset_ptr, arguments.data(), sizeof(u32) * arguments.size());
void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset, u32 argument) {
u8* const offset_ptr = reinterpret_cast<u8*>(&state) + sizeof(u32) * state_offset;
std::memcpy(offset_ptr, &argument, sizeof(u32));
}
} // namespace Tegra

View file

@ -5,9 +5,7 @@
#pragma once
#include <memory>
#include <unordered_map>
#include <vector>
#include <queue>
#include "common/bit_field.h"
#include "common/common_types.h"
@ -16,9 +14,9 @@
namespace Tegra {
class GPU;
class Host1x;
class Nvdec;
class Vic;
class Host1x;
enum class ChSubmissionMode : u32 {
SetClass = 0,
@ -48,16 +46,10 @@ enum class ChClassId : u32 {
NvDec = 0xf0
};
enum class ChMethod : u32 {
Empty = 0,
SetMethod = 0x10,
SetData = 0x11,
};
union ChCommandHeader {
u32 raw;
BitField<0, 16, u32> value;
BitField<16, 12, ChMethod> method_offset;
BitField<16, 12, u32> method_offset;
BitField<28, 4, ChSubmissionMode> submission_mode;
};
static_assert(sizeof(ChCommandHeader) == sizeof(u32), "ChCommand header is an invalid size");
@ -99,21 +91,15 @@ public:
explicit CDmaPusher(GPU& gpu_);
~CDmaPusher();
/// Push NVDEC command buffer entries into queue
void Push(ChCommandHeaderList&& entries);
/// Process queued command buffer entries
void DispatchCalls();
/// Process one queue element
void Step();
/// Process the command entry
void ProcessEntries(ChCommandHeaderList&& entries);
private:
/// Invoke command class devices to execute the command based on the current state
void ExecuteCommand(u32 state_offset, u32 data);
private:
/// Write arguments value to the ThiRegisters member at the specified offset
void ThiStateWrite(ThiRegisters& state, u32 state_offset, const std::vector<u32>& arguments);
void ThiStateWrite(ThiRegisters& state, u32 offset, u32 argument);
GPU& gpu;
std::shared_ptr<Tegra::Nvdec> nvdec_processor;
@ -124,13 +110,10 @@ private:
ThiRegisters vic_thi_state{};
ThiRegisters nvdec_thi_state{};
s32 count{};
s32 offset{};
s32 mask{};
u32 count{};
u32 offset{};
u32 mask{};
bool incrementing{};
// Queue of command lists to be processed
std::queue<ChCommandHeaderList> cdma_queue;
};
} // namespace Tegra

View file

@ -44,8 +44,10 @@ Codec::~Codec() {
}
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec);
current_codec = codec;
if (current_codec != codec) {
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast<u32>(codec));
current_codec = codec;
}
}
void Codec::StateWrite(u32 offset, u64 arguments) {
@ -55,7 +57,6 @@ void Codec::StateWrite(u32 offset, u64 arguments) {
void Codec::Decode() {
bool is_first_frame = false;
if (!initialized) {
if (current_codec == NvdecCommon::VideoCodec::H264) {
av_codec = avcodec_find_decoder(AV_CODEC_ID_H264);

View file

@ -12,16 +12,16 @@ Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique<Codec>(gpu)) {}
Nvdec::~Nvdec() = default;
void Nvdec::ProcessMethod(Method method, const std::vector<u32>& arguments) {
void Nvdec::ProcessMethod(Method method, u32 argument) {
if (method == Method::SetVideoCodec) {
codec->StateWrite(static_cast<u32>(method), arguments[0]);
codec->StateWrite(static_cast<u32>(method), argument);
} else {
codec->StateWrite(static_cast<u32>(method), static_cast<u64>(arguments[0]) << 8);
codec->StateWrite(static_cast<u32>(method), static_cast<u64>(argument) << 8);
}
switch (method) {
case Method::SetVideoCodec:
codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(arguments[0]));
codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(argument));
break;
case Method::Execute:
Execute();

View file

@ -23,7 +23,7 @@ public:
~Nvdec();
/// Writes the method into the state, Invoke Execute() if encountered
void ProcessMethod(Method method, const std::vector<u32>& arguments);
void ProcessMethod(Method method, u32 argument);
/// Return most recently decoded frame
[[nodiscard]] AVFramePtr GetFrame();

View file

@ -18,18 +18,14 @@ extern "C" {
namespace Tegra {
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
: gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {}
: gpu(gpu_),
nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
Vic::~Vic() = default;
void Vic::VicStateWrite(u32 offset, u32 arguments) {
u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
std::memcpy(state_offset, &arguments, sizeof(u32));
}
void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method);
VicStateWrite(static_cast<u32>(method), arguments[0]);
const u64 arg = static_cast<u64>(arguments[0]) << 8;
void Vic::ProcessMethod(Method method, u32 argument) {
LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
const u64 arg = static_cast<u64>(argument) << 8;
switch (method) {
case Method::Execute:
Execute();
@ -53,8 +49,7 @@ void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
void Vic::Execute() {
if (output_surface_luma_address == 0) {
LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}",
vic_state.output_surface.luma_offset);
LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
return;
}
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
@ -89,8 +84,10 @@ void Vic::Execute() {
// Get Converted frame
const std::size_t linear_size = frame->width * frame->height * 4;
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free};
// Only allocate frame_buffer once per stream, as the size is not expected to change
if (!converted_frame_buffer) {
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
}
const int converted_stride{frame->width * 4};
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
@ -104,12 +101,12 @@ void Vic::Execute() {
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
block_height, 0);
std::vector<u8> swizzled_data(size);
luma_buffer.resize(size);
Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
frame->width, 4, swizzled_data.data(),
frame->width, 4, luma_buffer.data(),
converted_frame_buffer.get(), block_height, 0, 0);
gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
gpu.Maxwell3D().OnMemoryWrite();
} else {
// send pitch linear frame
@ -134,15 +131,15 @@ void Vic::Execute() {
const auto stride = frame->linesize[0];
const auto half_stride = frame->linesize[1];
std::vector<u8> luma_buffer(aligned_width * surface_height);
std::vector<u8> chroma_buffer(aligned_width * half_height);
luma_buffer.resize(aligned_width * surface_height);
chroma_buffer.resize(aligned_width * half_height);
// Populate luma buffer
for (std::size_t y = 0; y < surface_height - 1; ++y) {
std::size_t src = y * stride;
std::size_t dst = y * aligned_width;
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
std::size_t size = surface_width;
const std::size_t size = surface_width;
for (std::size_t offset = 0; offset < size; ++offset) {
luma_buffer[dst + offset] = luma_ptr[src + offset];
@ -153,8 +150,8 @@ void Vic::Execute() {
// Populate chroma buffer from both channels with interleaving.
for (std::size_t y = 0; y < half_height; ++y) {
std::size_t src = y * half_stride;
std::size_t dst = y * aligned_width;
const std::size_t src = y * half_stride;
const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < half_width; ++x) {
chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];

View file

@ -15,43 +15,6 @@ namespace Tegra {
class GPU;
class Nvdec;
struct PlaneOffsets {
u32 luma_offset{};
u32 chroma_u_offset{};
u32 chroma_v_offset{};
};
struct VicRegisters {
INSERT_PADDING_WORDS(64);
u32 nop{};
INSERT_PADDING_WORDS(15);
u32 pm_trigger{};
INSERT_PADDING_WORDS(47);
u32 set_application_id{};
u32 set_watchdog_timer{};
INSERT_PADDING_WORDS(17);
u32 context_save_area{};
u32 context_switch{};
INSERT_PADDING_WORDS(43);
u32 execute{};
INSERT_PADDING_WORDS(63);
std::array<std::array<PlaneOffsets, 8>, 8> surfacex_slots{};
u32 picture_index{};
u32 control_params{};
u32 config_struct_offset{};
u32 filter_struct_offset{};
u32 palette_offset{};
u32 hist_offset{};
u32 context_id{};
u32 fce_ucode_size{};
PlaneOffsets output_surface{};
u32 fce_ucode_offset{};
INSERT_PADDING_WORDS(4);
std::array<u32, 8> slot_context_id{};
INSERT_PADDING_WORDS(16);
};
static_assert(sizeof(VicRegisters) == 0x7A0, "VicRegisters is an invalid size");
class Vic {
public:
enum class Method : u32 {
@ -67,14 +30,11 @@ public:
~Vic();
/// Write to the device state.
void ProcessMethod(Method method, const std::vector<u32>& arguments);
void ProcessMethod(Method method, u32 argument);
private:
void Execute();
void VicStateWrite(u32 offset, u32 arguments);
VicRegisters vic_state{};
enum class VideoPixelFormat : u64_le {
RGBA8 = 0x1f,
BGRA8 = 0x20,
@ -88,8 +48,6 @@ private:
BitField<9, 2, u64_le> chroma_loc_vert;
BitField<11, 4, u64_le> block_linear_kind;
BitField<15, 4, u64_le> block_linear_height_log2;
BitField<19, 3, u64_le> reserved0;
BitField<22, 10, u64_le> reserved1;
BitField<32, 14, u64_le> surface_width_minus1;
BitField<46, 14, u64_le> surface_height_minus1;
};
@ -97,6 +55,13 @@ private:
GPU& gpu;
std::shared_ptr<Tegra::Nvdec> nvdec_processor;
/// Avoid reallocation of the following buffers every frame, as their
/// size does not change during a stream
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
AVMallocPtr converted_frame_buffer;
std::vector<u8> luma_buffer;
std::vector<u8> chroma_buffer;
GPUVAddr config_struct_address{};
GPUVAddr output_surface_luma_address{};
GPUVAddr output_surface_chroma_u_address{};

View file

@ -30,8 +30,7 @@ MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_)
: system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)},
cdma_pusher{std::make_unique<Tegra::CDmaPusher>(*this)}, use_nvdec{use_nvdec_},
dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, use_nvdec{use_nvdec_},
maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
fermi_2d{std::make_unique<Engines::Fermi2D>()},
kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
@ -494,8 +493,7 @@ void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
// TODO(ameerj): RE proper async nvdec operation
// gpu_thread.SubmitCommandBuffer(std::move(entries));
cdma_pusher->Push(std::move(entries));
cdma_pusher->DispatchCalls();
cdma_pusher->ProcessEntries(std::move(entries));
}
void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {

View file

@ -47,8 +47,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
dma_pusher.DispatchCalls();
} else if (auto* command_list = std::get_if<SubmitChCommandEntries>(&next.data)) {
// NVDEC
cdma_pusher.Push(std::move(command_list->entries));
cdma_pusher.DispatchCalls();
cdma_pusher.ProcessEntries(std::move(command_list->entries));
} else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) {
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
} else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {

View file

@ -475,7 +475,7 @@ bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) {
bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
for (std::size_t id = 0; id < touch_ids.size(); ++id) {
if (touch_ids[id] == touch_point.id() + 1) {
if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) {
const auto [x, y] = ScaleTouch(touch_point.pos());
this->TouchMoved(x, y, id + 1);
return true;
@ -486,8 +486,9 @@ bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
bool GRenderWindow::TouchExist(std::size_t id,
const QList<QTouchEvent::TouchPoint>& touch_points) const {
return std::any_of(touch_points.begin(), touch_points.end(),
[id](const auto& point) { return id == point.id() + 1; });
return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) {
return id == static_cast<std::size_t>(point.id() + 1);
});
}
bool GRenderWindow::event(QEvent* event) {

View file

@ -508,7 +508,7 @@ void Config::ReadControlValues() {
Settings::values.emulate_analog_keyboard =
ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool();
ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false);
ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true);
ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),
true);
ReadSettingGlobal(Settings::values.enable_accurate_vibrations,
@ -1168,7 +1168,7 @@ void Config::SaveControlValues() {
SaveTouchscreenValues();
SaveMotionTouchValues();
WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, true);
WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled,
true);
WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"),

View file

@ -51,6 +51,8 @@ CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
case CalibrationConfigurationJob::Status::Completed:
text = tr("Configuration completed!");
break;
default:
break;
}
QMetaObject::invokeMethod(this, "UpdateLabelText", Q_ARG(QString, text));
if (status == CalibrationConfigurationJob::Status::Completed) {
@ -163,8 +165,9 @@ void ConfigureMotionTouch::ConnectEvents() {
}
void ConfigureMotionTouch::OnUDPAddServer() {
QRegExp re(tr(R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4]"
"[0-9]|[01]?[0-9][0-9]?)$)re")); // a valid ip address
// Validator for IP address
QRegExp re(QStringLiteral(
R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$)re"));
bool ok;
QString port_text = ui->udp_port->text();
QString server_text = ui->udp_server->text();

View file

@ -251,7 +251,29 @@ QString WaitTreeThread::GetText() const {
}
break;
case Kernel::ThreadState::Waiting:
status = tr("waiting");
switch (thread.GetWaitReasonForDebugging()) {
case Kernel::ThreadWaitReasonForDebugging::Sleep:
status = tr("sleeping");
break;
case Kernel::ThreadWaitReasonForDebugging::IPC:
status = tr("waiting for IPC reply");
break;
case Kernel::ThreadWaitReasonForDebugging::Synchronization:
status = tr("waiting for objects");
break;
case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
status = tr("waiting for condition variable");
break;
case Kernel::ThreadWaitReasonForDebugging::Arbitration:
status = tr("waiting for address arbiter");
break;
case Kernel::ThreadWaitReasonForDebugging::Suspended:
status = tr("waiting for suspend resume");
break;
default:
status = tr("waiting");
break;
}
break;
case Kernel::ThreadState::Initialized:
status = tr("initialized");
@ -259,6 +281,9 @@ QString WaitTreeThread::GetText() const {
case Kernel::ThreadState::Terminated:
status = tr("terminated");
break;
default:
status = tr("unknown");
break;
}
const auto& context = thread.GetContext64();
@ -285,7 +310,20 @@ QColor WaitTreeThread::GetColor() const {
return QColor(WaitTreeColors[2][color_index]);
}
case Kernel::ThreadState::Waiting:
return QColor(WaitTreeColors[3][color_index]);
switch (thread.GetWaitReasonForDebugging()) {
case Kernel::ThreadWaitReasonForDebugging::IPC:
return QColor(WaitTreeColors[4][color_index]);
case Kernel::ThreadWaitReasonForDebugging::Sleep:
return QColor(WaitTreeColors[5][color_index]);
case Kernel::ThreadWaitReasonForDebugging::Synchronization:
case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
case Kernel::ThreadWaitReasonForDebugging::Arbitration:
case Kernel::ThreadWaitReasonForDebugging::Suspended:
return QColor(WaitTreeColors[6][color_index]);
break;
default:
return QColor(WaitTreeColors[3][color_index]);
}
case Kernel::ThreadState::Initialized:
return QColor(WaitTreeColors[7][color_index]);
case Kernel::ThreadState::Terminated:
@ -336,7 +374,9 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
}
if (thread.GetState() == Kernel::ThreadState::Waiting) {
if (thread.GetState() == Kernel::ThreadState::Waiting &&
thread.GetWaitReasonForDebugging() ==
Kernel::ThreadWaitReasonForDebugging::Synchronization) {
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjectsForDebugging(),
thread.IsCancellable()));
}

View file

@ -22,6 +22,8 @@ void UrlRequestInterceptor::interceptRequest(QWebEngineUrlRequestInfo& info) {
case QWebEngineUrlRequestInfo::ResourceTypeXhr:
emit FrameChanged();
break;
default:
break;
}
}

View file

@ -340,7 +340,7 @@ void Config::ReadValues() {
// System
Settings::values.use_docked_mode.SetValue(
sdl2_config->GetBoolean("System", "use_docked_mode", false));
sdl2_config->GetBoolean("System", "use_docked_mode", true));
Settings::values.current_user = std::clamp<int>(
sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);

View file

@ -274,7 +274,7 @@ gamecard_path =
[System]
# Whether the system is docked
# 1: Yes, 0 (default): No
# 1 (default): Yes, 0: No
use_docked_mode =
# Allow the use of NFC in games

View file

@ -95,8 +95,6 @@ int main(int argc, char** argv) {
int option_index = 0;
InitializeLogging();
char* endarg;
#ifdef _WIN32
int argc_w;
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);

View file

@ -84,7 +84,7 @@ void Config::ReadValues() {
Settings::values.touchscreen.diameter_y = 15;
Settings::values.use_docked_mode.SetValue(
sdl2_config->GetBoolean("Controls", "use_docked_mode", false));
sdl2_config->GetBoolean("Controls", "use_docked_mode", true));
// Data Storage
Settings::values.use_virtual_sd =

View file

@ -116,7 +116,7 @@ use_virtual_sd =
[System]
# Whether the system is docked
# 1: Yes, 0 (default): No
# 1 (default): Yes, 0: No
use_docked_mode =
# Allow the use of NFC in games