early-access version 3568

This commit is contained in:
pineappleEA 2023-05-08 02:44:49 +02:00
parent acf7b81b9a
commit 7ae07b908c
13 changed files with 39 additions and 51 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3567.
This is the source code for early-access 3568.
## Legal Notice

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@ -2,9 +2,9 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <set>
#include <utility>
#include "core/file_sys/vfs_layered.h"
#include "core/file_sys/vfs_types.h"
namespace FileSys {
@ -59,13 +59,13 @@ std::string LayeredVfsDirectory::GetFullPath() const {
std::vector<VirtualFile> LayeredVfsDirectory::GetFiles() const {
std::vector<VirtualFile> out;
std::map<std::string, size_t, std::less<>> out_positions;
std::set<std::string, std::less<>> out_names;
for (const auto& layer : dirs) {
for (const auto& file : layer->GetFiles()) {
auto file_name = file->GetName();
if (!out_positions.contains(file_name)) {
out_positions.emplace(std::move(file_name), out.size());
if (!out_names.contains(file_name)) {
out_names.emplace(std::move(file_name));
out.push_back(file);
}
}

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@ -979,7 +979,6 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
emulated.SetUserGyroThreshold(raw_status.gyro.x.properties.threshold);
emulated.UpdateRotation(raw_status.delta_timestamp);
emulated.UpdateOrientation(raw_status.delta_timestamp);
force_update_motion = raw_status.force_update;
auto& motion = controller.motion_state[index];
motion.accel = emulated.GetAcceleration();
@ -1618,19 +1617,6 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
MotionState EmulatedController::GetMotions() const {
std::unique_lock lock{mutex};
// Some drivers like mouse motion need constant refreshing
if (force_update_motion) {
for (auto& device : motion_devices) {
if (!device) {
continue;
}
lock.unlock();
device->ForceUpdate();
lock.lock();
}
}
return controller.motion_state;
}
@ -1696,8 +1682,21 @@ void EmulatedController::DeleteCallback(int key) {
callback_list.erase(iterator);
}
void EmulatedController::TurboButtonUpdate() {
void EmulatedController::StatusUpdate() {
turbo_button_state = (turbo_button_state + 1) % (TURBO_BUTTON_DELAY * 2);
// Some drivers like key motion need constant refreshing
for (std::size_t index = 0; index < motion_devices.size(); ++index) {
const auto& raw_status = controller.motion_values[index].raw_status;
auto& device = motion_devices[index];
if (!raw_status.force_update) {
continue;
}
if (!device) {
continue;
}
device->ForceUpdate();
}
}
NpadButton EmulatedController::GetTurboButtonMask() const {

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@ -415,8 +415,8 @@ public:
*/
void DeleteCallback(int key);
/// Swaps the state of the turbo buttons
void TurboButtonUpdate();
/// Swaps the state of the turbo buttons and updates motion input
void StatusUpdate();
private:
/// creates input devices from params
@ -528,7 +528,6 @@ private:
bool is_configuring{false};
bool system_buttons_enabled{true};
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
bool force_update_motion{false};
u32 turbo_button_state{0};
// Temporary values to avoid doing changes while the controller is in configuring mode

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@ -86,7 +86,7 @@ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatu
.range = 1.0f,
.offset = 0.0f,
};
status.delta_timestamp = 5000;
status.delta_timestamp = 1000;
status.force_update = true;
status.accel.x = {
.value = 0.0f,

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@ -423,8 +423,8 @@ void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
return;
}
// This function is unique to yuzu for the turbo buttons to work properly
controller.device->TurboButtonUpdate();
// This function is unique to yuzu for the turbo buttons and motion to work properly
controller.device->StatusUpdate();
auto& pad_entry = controller.npad_pad_state;
auto& trigger_entry = controller.npad_trigger_state;

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@ -667,7 +667,7 @@ public:
.raw_value = input_engine->GetAxis(identifier, axis_z),
.properties = properties_z,
};
status.delta_timestamp = 5000;
status.delta_timestamp = 1000;
status.force_update = true;
return status;
}

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@ -203,11 +203,8 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
const VAddr new_base_address = *cpu_dest_address + diff;
const IntervalType add_interval{new_base_address, new_base_address + size};
tmp_intervals.push_back(add_interval);
if (!Settings::values.use_reactive_flushing.GetValue() ||
memory_tracker.IsRegionPreflushable(new_base_address, new_base_address + size)) {
uncommitted_ranges.add(add_interval);
pending_ranges.add(add_interval);
}
uncommitted_ranges.add(add_interval);
pending_ranges.add(add_interval);
};
ForEachInRangeSet(common_ranges, *cpu_src_address, amount, mirror);
// This subtraction in this order is important for overlapping copies.
@ -1234,10 +1231,6 @@ void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 s
const IntervalType base_interval{cpu_addr, cpu_addr + size};
common_ranges.add(base_interval);
if (Settings::values.use_reactive_flushing.GetValue() &&
!memory_tracker.IsRegionPreflushable(cpu_addr, cpu_addr + size)) {
return;
}
uncommitted_ranges.add(base_interval);
pending_ranges.add(base_interval);
}

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@ -288,7 +288,7 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
write_buffer.resize_destructive(dst_size);
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
// If the input is linear and the output is tiled, swizzle the input and copy it over.
SwizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,

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@ -1304,7 +1304,7 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
const Tegra::DMA::BufferOperand& buffer_operand,
const Tegra::DMA::ImageOperand& image_operand) {
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
const auto image_id = texture_cache.DmaImageId(image_operand);
const auto image_id = texture_cache.DmaImageId(image_operand, IS_IMAGE_UPLOAD);
if (image_id == VideoCommon::NULL_IMAGE_ID) {
return false;
}

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@ -510,13 +510,6 @@ VideoCore::RasterizerDownloadArea RasterizerVulkan::GetFlushArea(VAddr addr, u64
return *area;
}
}
{
std::scoped_lock lock{buffer_cache.mutex};
auto area = buffer_cache.GetFlushArea(addr, size);
if (area) {
return *area;
}
}
VideoCore::RasterizerDownloadArea new_area{
.start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
.end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE),
@ -800,7 +793,7 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
const Tegra::DMA::BufferOperand& buffer_operand,
const Tegra::DMA::ImageOperand& image_operand) {
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
const auto image_id = texture_cache.DmaImageId(image_operand);
const auto image_id = texture_cache.DmaImageId(image_operand, IS_IMAGE_UPLOAD);
if (image_id == VideoCommon::NULL_IMAGE_ID) {
return false;
}

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@ -811,7 +811,7 @@ void TextureCache<P>::PopAsyncFlushes() {
}
template <class P>
ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand) {
ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, bool is_upload) {
const ImageInfo dst_info(operand);
const ImageId dst_id = FindDMAImage(dst_info, operand.address);
if (!dst_id) {
@ -822,7 +822,7 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand) {
// No need to waste time on an image that's synced with guest
return NULL_IMAGE_ID;
}
if (!image.info.dma_downloaded) {
if (!is_upload && !image.info.dma_downloaded) {
// Force a full sync.
image.info.dma_downloaded = true;
return NULL_IMAGE_ID;
@ -1323,7 +1323,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
all_siblings.push_back(overlap_id);
} else {
bad_overlap_ids.push_back(overlap_id);
overlap.flags |= ImageFlagBits::BadOverlap;
}
};
ForEachImageInRegion(cpu_addr, size_bytes, region_check);
@ -1434,7 +1433,12 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
ImageBase& aliased = slot_images[aliased_id];
aliased.overlapping_images.push_back(new_image_id);
new_image.overlapping_images.push_back(aliased_id);
new_image.flags |= ImageFlagBits::BadOverlap;
if (aliased.info.resources.levels == 1 && aliased.overlapping_images.size() > 1) {
aliased.flags |= ImageFlagBits::BadOverlap;
}
if (new_image.info.resources.levels == 1 && new_image.overlapping_images.size() > 1) {
new_image.flags |= ImageFlagBits::BadOverlap;
}
}
RegisterImage(new_image_id);
return new_image_id;

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@ -207,7 +207,7 @@ public:
/// Pop asynchronous downloads
void PopAsyncFlushes();
[[nodiscard]] ImageId DmaImageId(const Tegra::DMA::ImageOperand& operand);
[[nodiscard]] ImageId DmaImageId(const Tegra::DMA::ImageOperand& operand, bool is_upload);
[[nodiscard]] std::pair<Image*, BufferImageCopy> DmaBufferImageCopy(
const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& buffer_operand,