gearlib-cpp/include/gearlib/textures.h
2024-05-16 22:37:46 +12:00

31 lines
682 B
C

#ifndef __TEXTURES_H__
#define __TEXTURES_H__
#include <gearlib.h>
#include <stdint.h>
typedef uint32_t Texture;
void setup_textures();
Texture load_texture(const char* path);
void draw_texture(Texture id, vec2 pos, vec2 size, vec4 tint);
void draw_texture_trans(Texture id, mat4 transform, vec4 tint);
void batch_draw_texture(RenderBatch* batch, Texture id, mat4 transform, vec4 tint);
RenderBatch* create_texture_quad_batch();
extern RenderBatch* texture_quad_batch;
extern int max_textures;
typedef struct {
vec3 Position;
vec4 Tint;
vec2 TexCoord;
float TexID;
} TextureQuadVertex;
typedef struct {
float texture_index;
} TextureQuadBatchData;
#endif