gearlib-cpp/src/init.cpp
2024-05-16 22:37:46 +12:00

51 lines
1.3 KiB
C++

#include <gearlib.h>
#include <opengl.h>
bool gl_initialized = false;
void init_gl(int major, int minor) {
if(!glfwInit()) {
printf("[GLFW] Failed to initialize\n");
exit(-1);
} else {
printf("[GLFW] Initialized successfully\n");
}
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, major);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minor);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
printf("[OPENGL] Using OpenGL %d.%d\n", major, minor);
gl_initialized = true;
}
Window create_window(int width, int height, const char* title) {
if(!gl_initialized) init_gl(4, 6);
Window window = glfwCreateWindow(width, height, title, NULL, NULL);
if(!window) {
printf("[GLFW] Failed to create window\n");
glfwTerminate();
exit(-1);
} else {
printf("[GLFW] Window created successfully\n");
}
glfwMakeContextCurrent(window);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
if (!gladLoadGL((GLADloadfunc)glfwGetProcAddress)) {
printf("[GLAD] Failed to initialize\n");
exit(-1);
} else {
printf("[GLAD] Initialized successfully\n");
}
glViewport(0, 0, width, height);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
return window;
}